Holy Paladin (Healer) — Summary
A savior in shining plate armor. Tons of blessings, even more damage mitigation. A preparation-focused healer.
Strengths
- Focused ally healing
- Blessings and emergency protection
Weaknesses
- Group healing needs preparation
- Limited movement tools
Pre-Launch Estimates — Subject to Change
Difficulty: 3/5. Rotation, resources, positioning and timing. 1 = very easy to learn and execute; 5 = highly demanding. Higher means harder.
Utility: 5/5. Buffs, debuffs, control, dispels, interrupts and defensive support beyond primary output. 1 = limited; 5 = exceptional.
Raid Spot: 4/5. Expected demand in a balanced raid, including utility and competition for positions. 1 = low; 5 = very high. This is not a DPS ranking or a guaranteed invitation.
Leveling estimate: 2/5. This particular build’s expected comfort from 1–60: pace, downtime, survival and suitable dungeon groups. 1 = difficult or inefficient; 5 = excellent. Full 1–60 performance is not verified by limited beta play.
BEST RACES
Play what you like — they patch racials too frequently anyway.
ALLIANCEHumanHuman Spirit supports mana recovery; Ruthless adds crit.
HORDEUndeadYour only Horde Paladin option; Cannibalize helps between pulls.
CLASS UTILITIES
- Devotion Aura · Level 1: Free armor for nearby allies.
- Blessing of Might · Level 4: Buff the melee damage dealers.
- Purify · Level 8: Poison or disease? Clean it up.
- Hammer of Justice · Level 8: Stun the troublemaker.
- Blessing of Protection · Level 10: Save an ally from physical hits; they can't melee during it.
- Lay on Hands · Level 10: Emergency heal. Your mana pays the bill.
- Redemption · Level 12: Bring them back after combat.
- Blessing of Wisdom · Level 14: Mana users will thank you.
- Blessing of Freedom · Level 18: Get an ally out of roots and slows.
- Blessing of Kings · Level 20: A little more of every stat.
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