Enhancement Shaman (Tank) — Summary
An alternative tanking build that uses mitigation talents and a shield to tank when needed.
Strengths
- Rockbiter threat support
- Totem problem solving
- Early dungeon experimentation
Weaknesses
- Limited dedicated mitigation
- Unproven endgame survivability
- Mana under pressure
Pre-Launch Estimates — Subject to Change
Difficulty: 5/5. Rotation, resources, positioning and timing. 1 = very easy to learn and execute; 5 = highly demanding. Higher means harder.
Utility: 4/5. Buffs, debuffs, control, dispels, interrupts and defensive support beyond primary output. 1 = limited; 5 = exceptional.
Raid Spot: Unproven. Expected demand in a balanced raid, including utility and competition for positions. 1 = low; 5 = very high. This is not a DPS ranking or a guaranteed invitation.
Leveling estimate: 2/5. This particular build’s expected comfort from 1–60: pace, downtime, survival and suitable dungeon groups. 1 = difficult or inefficient; 5 = excellent. Full 1–60 performance is not verified by limited beta play.
BEST RACES
Play what you like — they patch racials too frequently anyway.
ALLIANCEDwarfYour only Alliance Shaman; Stoneform helps physical survival.
HORDETaurenEndurance adds Health; War Stomp helps control a pull.
CLASS UTILITIES
- Earth Shock · Level 4: Shut down a spellcast with a Nature hit.
- Stoneskin Totem · Level 4: Physical pressure? Give the party some cover.
- Earthbind Totem · Level 6: Slow the pack and make some space.
- Strength of Earth Totem · Level 10: Your melee friends will appreciate the Strength.
- Ancestral Spirit · Level 12: Bring someone back after the fight.
- Purge · Level 12: That enemy buff looks annoying. Remove it.
- Cure Poison · Level 16: Poison on a friend? Clean it up.
- Tremor Totem · Level 18: Fear, Charm or Sleep? Put Tremor down before trouble.
- Healing Stream Totem · Level 20: Small party damage? Let the totem help.
- Cure Disease · Level 22: Disease on a friend? Clean it up.
- Mana Spring Totem · Level 26: A little Mana for the group.
- Grounding Totem · Level 30: Catch an eligible enemy spell for the party.
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